
- #Tropico 1 custom resolution windows 10#
- #Tropico 1 custom resolution windows 7#
This will open a new window listing every single resolution that your display can support. In the Adapter tab, click the ‘List all modes’ button.
This will open the properties for the display adapter.
Click Advanced Settings and scroll down to the very bottom of the advanced settings screen. Open the Settings app and go to the Display tab.
#Tropico 1 custom resolution windows 10#
Windows 10 give you more options but if it isn’t listing the optimal resolution for a connected display, or it isn’t listing the one you want to use, here’s how you can add it.
#Tropico 1 custom resolution windows 7#
Back in Windows 7 you had one recommended setting and one really low setting for your display and you could select other settings on the resolution slider in Control Panel. Whenever possible, try to place factories and powerplants along the southwest coast, so the wind carries the pollution away from your town and over the sea.Windows lets you select your display’s resolution from a reasonably long list of resolution settings that you can pick out.
If you enable clouds in the graphics settings, notice they always drift towards the southwest - the same direction as the wind. Meanwhile, the miners dig out an ugly crater over the ore deposit, which again cannot be built over ("overlapping a mining area"). You need to be extra careful when placing farms and mines - once farmers have planted their crops on a tile, you cannot buldoze over it nor place anything else on it ("overlapping farmer's fields") you have to demolish the farm building itself to get rid of the annoying crops. More restricted building grid: no "diagonal" buildings, and no building variety. You don't get an avatar that you can walk around the island with. If you go down to -$5000, they cap it to $10. IIRC, if you go in the red, the World Bank caps all your workers' salaries to $20. You don't receive 10k credit - you pay for everything in cash. Remember to devote areas for corn farms/fish wharves, and build marketplaces near residential areas for easier, quicker, centralized access. You need to be totally self-sufficient with raw materials, especially food. However, roads are built/removed one tile at a time by laborers, and as such are a pain to lay out/buldoze. As mentioned, there are no cars in Tropico 1: everyone has to walk, but walking speed increases with worker experience, and roads further increase that rate by double speed. To add to the tips already posted, here's some major differences between the old-school isometric 2d Tropico, and the nextgen 3d Tropico: Upon googling I'm pleasantly surprised that it's still up! Lots of in-depth tactics and nuances buried in the Tropico subforum there, although it's virtually dead by now and the discussions ended up being dominated by a grumpy old dude posting as CoconutKid - he also goes by the same name in the kalypso media forums, which is somewhat more active, but doesn't have a subforum for Tropico 1. The orig version used to have its own forum called "Cafe Tropico" or something like that. Click each person to see what needs matter most, every Tropican is different. You will need to build clinics for health, bars and restaurants for entertainment, and churches for religion. Your people have needs too, they will need sources of health, food, entertainment, religion, and rest. These manufactured goods sell for a lot more money, but the factories require high school educated workers, so you will need to build a high school before you even think about building factories. You get paid when the goods physically reach the ships.įactories expand the production chains of your resources, for example turning tobacco into cigars, gold into jewelry, or wood into lumber. to the docks for export, where your dockworkers will load them on to ships. Teamsters (the fat guys) are your haulers, they will carry goods from the farms/mines/etc. You can build additional construction office to make more laborers later. Laborers are the builders, they build the buidings you set down, initially highlighted in yellow until the construction is complete. Pay attention to the crop conditions overlay to see what grows best. The remaining farms? switch them to something more profitable like tobacco or coffee to export for cash. Figure out how many you need to feed your population. There's a lot more to this game than I can type here but for starters:Ī farm/ranch/fishing dock will feed about 30-40 people. You could probably check GameFaqs for some tutorials and walkthroughs to go through the basics. T1 is probably the most difficult in the entire series, but I was in love with that game when it first came out and played it to death.